AmbientOverlay(Image *img, float parallax, float speedX, float speedY) | AmbientOverlay | |
draw(Graphics *graphics, int x, int y) | AmbientOverlay | |
mImage | AmbientOverlay | [private] |
mParallax | AmbientOverlay | [private] |
mPosX | AmbientOverlay | [private] |
mPosY | AmbientOverlay | [private] |
mSpeedX | AmbientOverlay | [private] |
mSpeedY | AmbientOverlay | [private] |
update(int timePassed, float dx, float dy) | AmbientOverlay | |
~AmbientOverlay() | AmbientOverlay |