| addItem(int id, int quantity, bool equipment=false) | Inventory | |
| clear() | Inventory | |
| contains(Item *item) const | Inventory | |
| findItem(int itemId) const | Inventory | |
| getFreeSlot() const | Inventory | |
| getItem(int index) const | Inventory | |
| getLastUsedSlot() const | Inventory | |
| getNumberOfSlotsUsed() const | Inventory | |
| getSize() const | Inventory | [inline] |
| Inventory(int size) | Inventory | |
| mItems | Inventory | [protected] |
| mSize | Inventory | [protected] |
| NO_SLOT_INDEX | Inventory | [static] |
| removeItem(int id) | Inventory | |
| removeItemAt(int index) | Inventory | |
| setItem(int index, int id, int quantity, bool equipment=false) | Inventory | |
| ~Inventory() | Inventory |
1.5.5