addItem(int id, int quantity, bool equipment=false) | Inventory | |
clear() | Inventory | |
contains(Item *item) const | Inventory | |
findItem(int itemId) const | Inventory | |
getFreeSlot() const | Inventory | |
getItem(int index) const | Inventory | |
getLastUsedSlot() const | Inventory | |
getNumberOfSlotsUsed() const | Inventory | |
getSize() const | Inventory | [inline] |
Inventory(int size) | Inventory | |
mItems | Inventory | [protected] |
mSize | Inventory | [protected] |
NO_SLOT_INDEX | Inventory | [static] |
removeItem(int id) | Inventory | |
removeItemAt(int index) | Inventory | |
setItem(int index, int id, int quantity, bool equipment=false) | Inventory | |
~Inventory() | Inventory |