LocalPlayer Member List

This is the complete list of members for LocalPlayer, including all inherited members.

Action enum nameBeing
adjustCourse(int srcX, int srcY)Being
adjustCourse(int srcX, int srcY, int destX, int destY)Being
AGI enum valueLocalPlayer
ATTACK enum valueBeing
attack(Being *target=NULL, bool keep=false)LocalPlayer
AttackType enum nameBeing
Attribute enum nameLocalPlayer
BASE_SPRITE enum valueBeing
Being(int id, int job, Map *map)Being
BOTTOMCLOTHES_SPRITE enum valueBeing
clearPath()Being
controlParticle(Particle *particle)Being
CRITICAL enum valueBeing
DEAD enum valueBeing
DEX enum valueLocalPlayer
DOWN enum valueBeing
draw(Graphics *graphics, int offsetX, int offsetY) const Being [virtual]
drawEmotion(Graphics *graphics, int offsetX, int offsetY)Being
drawSpeech(int offsetX, int offsetY)Being
dropItem(Item *item, int quantity)LocalPlayer
emote(Uint8 emotion)LocalPlayer
equipItem(Item *item)LocalPlayer
flash(int time)Player
FLEE enum valueBeing
getAttackRange()LocalPlayer
getBlockType() const Player [inline, protected, virtual]
getDestination() const Being [inline]
getDirection() const Being [inline]
getGender() const Being [inline]
getHairColor() const Being [inline]
getHairColor(int index)Being [static]
getHairColorCount()Being [static]
getHairStyle() const Being [inline]
getHairStyleCount()Being [static]
getHeight() const Being [virtual]
getHp() const LocalPlayer [inline]
getId() const Being [inline]
getInParty() const Player [inline]
getInStorage()LocalPlayer [inline]
getInventory() const LocalPlayer [inline]
getLevel() const LocalPlayer [inline]
getMaxHp() const LocalPlayer [inline]
getMaxWeight() const LocalPlayer [inline]
getMoney() const LocalPlayer [inline]
getName() const Being [inline]
getNumOfHairstyles()Being [inline, static]
getPath() const Being [inline]
getPixelX() const Being [inline]
getPixelY() const Being [inline]
getPosition() const Being [inline]
getSprite(int index) const Being [inline, virtual]
getSpriteDirection() const Being
getStorage() const LocalPlayer [inline]
getTarget() const LocalPlayer
getTargetCursorSize() const Being [inline, virtual]
getTotalWeight() const LocalPlayer [inline]
getType() const Player [virtual]
getWalkingDir() const LocalPlayer [inline]
getWalkMask() const Player [inline, virtual]
getWalkSpeed() const Being [inline]
getWidth() const Being [virtual]
HAIR_SPRITE enum valueBeing
hairColorsBeing [protected, static]
handleAttack(Being *victim, int damage, AttackType type)LocalPlayer [inline, virtual]
handleAttack()LocalPlayer [inline, virtual]
handleStatusEffect(StatusEffect *effect, int effectId)LocalPlayer [protected, virtual]
HAT_SPRITE enum valueBeing
HIT enum valueBeing
HURT enum valueBeing
initTargetCursor()LocalPlayer [protected]
INT enum valueLocalPlayer
internalTriggerEffect(int effectId, bool sfx, bool gfx)Being [protected]
inviteToParty(const std::string &name)LocalPlayer
inviteToParty(Player *player)LocalPlayer
isAlive() const Being [inline]
LEFT enum valueBeing
load()Being [static]
loadTargetCursor(std::string filename, int width, int height, bool outRange, Being::TargetCursorSize size)LocalPlayer [protected]
LocalPlayer(int id, int job, Map *map)LocalPlayer
logic()LocalPlayer [virtual]
lowerAttribute(size_t attr)LocalPlayer
LUK enum valueLocalPlayer
mActionBeing
mAttackSpeedBeing
mChildParticleEffectsBeing [protected]
mDestXLocalPlayer [protected]
mDestYLocalPlayer [protected]
mDirectionBeing [protected]
mEmotionBeing
mEmotionTimeBeing
mEquipmentLocalPlayer
mEquippedWeaponBeing [protected]
mGenderBeing [protected]
mGoingToTargetLocalPlayer [protected]
mHairColorBeing [protected]
mHairStyleBeing [protected]
mHpLocalPlayer [protected]
mIdBeing [protected]
mInStorageLocalPlayer [protected]
mInventoryLocalPlayer [protected]
mIsGMBeing [protected]
mJobBeing
mKeepAttackingLocalPlayer [protected]
mLastActionLocalPlayer [protected]
mLastAttackTimeLocalPlayer
mLastTargetLocalPlayer [protected]
mLevelLocalPlayer [protected]
mMapBeing [protected]
mMapInitializedLocalPlayer
mMaxHpLocalPlayer [protected]
mMaxWeightLocalPlayer [protected]
mMoneyLocalPlayer [protected]
mNamePlayer [protected]
mNameColorBeing [protected]
mNumberOfHairColorsBeing [protected, static]
mNumberOfHairstylesBeing [protected, static]
MONSTER enum valueBeing
moveInvItem(Item *item, int newIndex)LocalPlayer
mParticleEffectsBeing [protected]
mPathBeing [protected]
mPickUpTargetLocalPlayer [protected]
mSpeechBeing [protected]
mSpeechTimeBeing
mSpriteColorsBeing [protected]
mSpriteIDsBeing [protected]
mSpriteIteratorBeing [protected]
mSpritesBeing [protected]
mStatusEffectIconsLocalPlayer [protected]
mStatusEffectsBeing [protected]
mStatusParticleEffectsBeing [protected]
mStorageLocalPlayer [protected]
mStunModeBeing [protected]
mStunParticleEffectsBeing [protected]
mTargetLocalPlayer [protected]
mTargetCursorLocalPlayer [protected]
mTargetCursorImagesLocalPlayer [protected]
mTextBeing [protected]
mTotalWeightLocalPlayer [protected]
mTradingLocalPlayer [protected]
MULTI enum valueBeing
mUpdateNameLocalPlayer
mWalkingDirLocalPlayer [protected]
NAME_IN_BUBBLE enum valueBeing
nextStep()LocalPlayer [virtual]
NO_NAME_IN_BUBBLE enum valueBeing
NO_SPEECH enum valueBeing
NPC enum valueBeing
NUM_SPEECH enum valueBeing
NUM_TC enum valueBeing
pickedUp(const std::string &item)LocalPlayer
pickUp(FloorItem *item)LocalPlayer
PLAYER enum valueBeing
Player(int id, int job, Map *map)Player
raiseAttribute(size_t attr)LocalPlayer
REFLECT enum valueBeing
revive()LocalPlayer
RIGHT enum valueBeing
setAction(Action action, int attackType=0)LocalPlayer [virtual]
setDestination(Uint16 x, Uint16 y)LocalPlayer [virtual]
Player::setDestination(int x, int y)Being
setDirection(Uint8 direction)Being
setEmote(Uint8 emotion, Uint8 emote_time)Being [inline]
setGender(Gender gender)Player [virtual]
setGM()LocalPlayer [virtual]
setGotoTarget(Being *target)LocalPlayer
setHairStyle(int style, int color)Player [virtual]
setHp(int value)LocalPlayer [inline]
setId(int id)Being [inline]
setInParty(bool value)Player
setInStorage(bool inStorage)LocalPlayer
setLevel(int value)LocalPlayer [inline]
setMap(Map *map)Being
setMaxHp(int value)LocalPlayer [inline]
setMaxWeight(int value)LocalPlayer [inline]
setMoney(int value)LocalPlayer [inline]
setName(const std::string &name)LocalPlayer [virtual]
setPath(const Path &path)Being [protected]
setPosition(const Vector &pos)Being
setPosition(float x, float y, float z=0.0f)Being [inline]
setSpeech(const std::string &text, int time=500)Being
setSprite(int slot, int id, const std::string &color="")Player [virtual]
setStatusEffect(int index, bool active)Being
setStatusEffectBlock(int offset, Uint16 flags)Being
setStunMode(int stunMode)Being [inline]
setTarget(Being *target)LocalPlayer
setTargetAnimation(SimpleAnimation *animation)Being
setTotalWeight(int value)LocalPlayer [inline]
setTrading(bool trading)LocalPlayer [inline]
setWalkingDir(int dir)LocalPlayer
setWalkSpeed(int speed)Being [inline]
SHOE_SPRITE enum valueBeing
SIT enum valueBeing
Speech enum nameBeing
Sprite enum nameBeing
STAND enum valueBeing
stopAttack()LocalPlayer
stopWalking(bool sendToServer=true)LocalPlayer
STR enum valueLocalPlayer
takeDamage(Being *attacker, int damage, AttackType type)Being [virtual]
TargetCursorSize enum nameBeing
TC_LARGE enum valueBeing
TC_MEDIUM enum valueBeing
TC_SMALL enum valueBeing
TEXT_OVERHEAD enum valueBeing
toggleSit()LocalPlayer
TOPCLOTHES_SPRITE enum valueBeing
trade(Being *being) const LocalPlayer
tradeReply(bool accept)LocalPlayer
tradeRequestOk() const LocalPlayer
triggerEffect(int effectId)Being [inline, virtual]
Type enum nameBeing
unequipItem(Item *item)LocalPlayer
UNKNOWN enum valueBeing
untarget()Being [inline]
UP enum valueBeing
updateCoords()Player [protected, virtual]
updateStatusEffect(int index, bool newStatus)Being [protected, virtual]
updateStunMode(int oldMode, int newMode)Being [protected, virtual]
useItem(Item *item)LocalPlayer
VECTOREND_SPRITE enum valueBeing
VIT enum valueLocalPlayer
walk(unsigned char dir)LocalPlayer [protected]
WALK enum valueBeing
WEAPON_SPRITE enum valueBeing
withinAttackRange(Being *target)LocalPlayer
~Being()Being [virtual]
~LocalPlayer()LocalPlayer
~Player()Player


Generated on Sun Apr 26 17:30:43 2009 for The Mana World by  doxygen 1.5.5