, including all inherited members.
Action enum name | Being | |
adjustCourse(int srcX, int srcY) | Being | |
adjustCourse(int srcX, int srcY, int destX, int destY) | Being | |
AGI enum value | LocalPlayer | |
ATTACK enum value | Being | |
attack(Being *target=NULL, bool keep=false) | LocalPlayer | |
AttackType enum name | Being | |
Attribute enum name | LocalPlayer | |
BASE_SPRITE enum value | Being | |
Being(int id, int job, Map *map) | Being | |
BOTTOMCLOTHES_SPRITE enum value | Being | |
clearPath() | Being | |
controlParticle(Particle *particle) | Being | |
CRITICAL enum value | Being | |
DEAD enum value | Being | |
DEX enum value | LocalPlayer | |
DOWN enum value | Being | |
draw(Graphics *graphics, int offsetX, int offsetY) const | Being | [virtual] |
drawEmotion(Graphics *graphics, int offsetX, int offsetY) | Being | |
drawSpeech(int offsetX, int offsetY) | Being | |
dropItem(Item *item, int quantity) | LocalPlayer | |
emote(Uint8 emotion) | LocalPlayer | |
equipItem(Item *item) | LocalPlayer | |
flash(int time) | Player | |
FLEE enum value | Being | |
getAttackRange() | LocalPlayer | |
getBlockType() const | Player | [inline, protected, virtual] |
getDestination() const | Being | [inline] |
getDirection() const | Being | [inline] |
getGender() const | Being | [inline] |
getHairColor() const | Being | [inline] |
getHairColor(int index) | Being | [static] |
getHairColorCount() | Being | [static] |
getHairStyle() const | Being | [inline] |
getHairStyleCount() | Being | [static] |
getHeight() const | Being | [virtual] |
getHp() const | LocalPlayer | [inline] |
getId() const | Being | [inline] |
getInParty() const | Player | [inline] |
getInStorage() | LocalPlayer | [inline] |
getInventory() const | LocalPlayer | [inline] |
getLevel() const | LocalPlayer | [inline] |
getMaxHp() const | LocalPlayer | [inline] |
getMaxWeight() const | LocalPlayer | [inline] |
getMoney() const | LocalPlayer | [inline] |
getName() const | Being | [inline] |
getNumOfHairstyles() | Being | [inline, static] |
getPath() const | Being | [inline] |
getPixelX() const | Being | [inline] |
getPixelY() const | Being | [inline] |
getPosition() const | Being | [inline] |
getSprite(int index) const | Being | [inline, virtual] |
getSpriteDirection() const | Being | |
getStorage() const | LocalPlayer | [inline] |
getTarget() const | LocalPlayer | |
getTargetCursorSize() const | Being | [inline, virtual] |
getTotalWeight() const | LocalPlayer | [inline] |
getType() const | Player | [virtual] |
getWalkingDir() const | LocalPlayer | [inline] |
getWalkMask() const | Player | [inline, virtual] |
getWalkSpeed() const | Being | [inline] |
getWidth() const | Being | [virtual] |
HAIR_SPRITE enum value | Being | |
hairColors | Being | [protected, static] |
handleAttack(Being *victim, int damage, AttackType type) | LocalPlayer | [inline, virtual] |
handleAttack() | LocalPlayer | [inline, virtual] |
handleStatusEffect(StatusEffect *effect, int effectId) | LocalPlayer | [protected, virtual] |
HAT_SPRITE enum value | Being | |
HIT enum value | Being | |
HURT enum value | Being | |
initTargetCursor() | LocalPlayer | [protected] |
INT enum value | LocalPlayer | |
internalTriggerEffect(int effectId, bool sfx, bool gfx) | Being | [protected] |
inviteToParty(const std::string &name) | LocalPlayer | |
inviteToParty(Player *player) | LocalPlayer | |
isAlive() const | Being | [inline] |
LEFT enum value | Being | |
load() | Being | [static] |
loadTargetCursor(std::string filename, int width, int height, bool outRange, Being::TargetCursorSize size) | LocalPlayer | [protected] |
LocalPlayer(int id, int job, Map *map) | LocalPlayer | |
logic() | LocalPlayer | [virtual] |
lowerAttribute(size_t attr) | LocalPlayer | |
LUK enum value | LocalPlayer | |
mAction | Being | |
mAttackSpeed | Being | |
mChildParticleEffects | Being | [protected] |
mDestX | LocalPlayer | [protected] |
mDestY | LocalPlayer | [protected] |
mDirection | Being | [protected] |
mEmotion | Being | |
mEmotionTime | Being | |
mEquipment | LocalPlayer | |
mEquippedWeapon | Being | [protected] |
mGender | Being | [protected] |
mGoingToTarget | LocalPlayer | [protected] |
mHairColor | Being | [protected] |
mHairStyle | Being | [protected] |
mHp | LocalPlayer | [protected] |
mId | Being | [protected] |
mInStorage | LocalPlayer | [protected] |
mInventory | LocalPlayer | [protected] |
mIsGM | Being | [protected] |
mJob | Being | |
mKeepAttacking | LocalPlayer | [protected] |
mLastAction | LocalPlayer | [protected] |
mLastAttackTime | LocalPlayer | |
mLastTarget | LocalPlayer | [protected] |
mLevel | LocalPlayer | [protected] |
mMap | Being | [protected] |
mMapInitialized | LocalPlayer | |
mMaxHp | LocalPlayer | [protected] |
mMaxWeight | LocalPlayer | [protected] |
mMoney | LocalPlayer | [protected] |
mName | Player | [protected] |
mNameColor | Being | [protected] |
mNumberOfHairColors | Being | [protected, static] |
mNumberOfHairstyles | Being | [protected, static] |
MONSTER enum value | Being | |
moveInvItem(Item *item, int newIndex) | LocalPlayer | |
mParticleEffects | Being | [protected] |
mPath | Being | [protected] |
mPickUpTarget | LocalPlayer | [protected] |
mSpeech | Being | [protected] |
mSpeechTime | Being | |
mSpriteColors | Being | [protected] |
mSpriteIDs | Being | [protected] |
mSpriteIterator | Being | [protected] |
mSprites | Being | [protected] |
mStatusEffectIcons | LocalPlayer | [protected] |
mStatusEffects | Being | [protected] |
mStatusParticleEffects | Being | [protected] |
mStorage | LocalPlayer | [protected] |
mStunMode | Being | [protected] |
mStunParticleEffects | Being | [protected] |
mTarget | LocalPlayer | [protected] |
mTargetCursor | LocalPlayer | [protected] |
mTargetCursorImages | LocalPlayer | [protected] |
mText | Being | [protected] |
mTotalWeight | LocalPlayer | [protected] |
mTrading | LocalPlayer | [protected] |
MULTI enum value | Being | |
mUpdateName | LocalPlayer | |
mWalkingDir | LocalPlayer | [protected] |
NAME_IN_BUBBLE enum value | Being | |
nextStep() | LocalPlayer | [virtual] |
NO_NAME_IN_BUBBLE enum value | Being | |
NO_SPEECH enum value | Being | |
NPC enum value | Being | |
NUM_SPEECH enum value | Being | |
NUM_TC enum value | Being | |
pickedUp(const std::string &item) | LocalPlayer | |
pickUp(FloorItem *item) | LocalPlayer | |
PLAYER enum value | Being | |
Player(int id, int job, Map *map) | Player | |
raiseAttribute(size_t attr) | LocalPlayer | |
REFLECT enum value | Being | |
revive() | LocalPlayer | |
RIGHT enum value | Being | |
setAction(Action action, int attackType=0) | LocalPlayer | [virtual] |
setDestination(Uint16 x, Uint16 y) | LocalPlayer | [virtual] |
Player::setDestination(int x, int y) | Being | |
setDirection(Uint8 direction) | Being | |
setEmote(Uint8 emotion, Uint8 emote_time) | Being | [inline] |
setGender(Gender gender) | Player | [virtual] |
setGM() | LocalPlayer | [virtual] |
setGotoTarget(Being *target) | LocalPlayer | |
setHairStyle(int style, int color) | Player | [virtual] |
setHp(int value) | LocalPlayer | [inline] |
setId(int id) | Being | [inline] |
setInParty(bool value) | Player | |
setInStorage(bool inStorage) | LocalPlayer | |
setLevel(int value) | LocalPlayer | [inline] |
setMap(Map *map) | Being | |
setMaxHp(int value) | LocalPlayer | [inline] |
setMaxWeight(int value) | LocalPlayer | [inline] |
setMoney(int value) | LocalPlayer | [inline] |
setName(const std::string &name) | LocalPlayer | [virtual] |
setPath(const Path &path) | Being | [protected] |
setPosition(const Vector &pos) | Being | |
setPosition(float x, float y, float z=0.0f) | Being | [inline] |
setSpeech(const std::string &text, int time=500) | Being | |
setSprite(int slot, int id, const std::string &color="") | Player | [virtual] |
setStatusEffect(int index, bool active) | Being | |
setStatusEffectBlock(int offset, Uint16 flags) | Being | |
setStunMode(int stunMode) | Being | [inline] |
setTarget(Being *target) | LocalPlayer | |
setTargetAnimation(SimpleAnimation *animation) | Being | |
setTotalWeight(int value) | LocalPlayer | [inline] |
setTrading(bool trading) | LocalPlayer | [inline] |
setWalkingDir(int dir) | LocalPlayer | |
setWalkSpeed(int speed) | Being | [inline] |
SHOE_SPRITE enum value | Being | |
SIT enum value | Being | |
Speech enum name | Being | |
Sprite enum name | Being | |
STAND enum value | Being | |
stopAttack() | LocalPlayer | |
stopWalking(bool sendToServer=true) | LocalPlayer | |
STR enum value | LocalPlayer | |
takeDamage(Being *attacker, int damage, AttackType type) | Being | [virtual] |
TargetCursorSize enum name | Being | |
TC_LARGE enum value | Being | |
TC_MEDIUM enum value | Being | |
TC_SMALL enum value | Being | |
TEXT_OVERHEAD enum value | Being | |
toggleSit() | LocalPlayer | |
TOPCLOTHES_SPRITE enum value | Being | |
trade(Being *being) const | LocalPlayer | |
tradeReply(bool accept) | LocalPlayer | |
tradeRequestOk() const | LocalPlayer | |
triggerEffect(int effectId) | Being | [inline, virtual] |
Type enum name | Being | |
unequipItem(Item *item) | LocalPlayer | |
UNKNOWN enum value | Being | |
untarget() | Being | [inline] |
UP enum value | Being | |
updateCoords() | Player | [protected, virtual] |
updateStatusEffect(int index, bool newStatus) | Being | [protected, virtual] |
updateStunMode(int oldMode, int newMode) | Being | [protected, virtual] |
useItem(Item *item) | LocalPlayer | |
VECTOREND_SPRITE enum value | Being | |
VIT enum value | LocalPlayer | |
walk(unsigned char dir) | LocalPlayer | [protected] |
WALK enum value | Being | |
WEAPON_SPRITE enum value | Being | |
withinAttackRange(Being *target) | LocalPlayer | |
~Being() | Being | [virtual] |
~LocalPlayer() | LocalPlayer | |
~Player() | Player | |