chooseCharacter(int slot, LocalPlayer *character)=0 | Net::CharHandler | [pure virtual] |
connect(LoginData *loginData)=0 | Net::CharHandler | [pure virtual] |
deleteCharacter(int slot, LocalPlayer *character)=0 | Net::CharHandler | [pure virtual] |
newCharacter(const std::string &name, int slot, bool gender, int hairstyle, int hairColor, std::vector< int > stats)=0 | Net::CharHandler | [pure virtual] |
setCharCreateDialog(CharCreateDialog *window)=0 | Net::CharHandler | [pure virtual] |
setCharInfo(LockedArray< LocalPlayer * > *charInfo)=0 | Net::CharHandler | [pure virtual] |