Particle Member List
This is the complete list of members for
Particle, including all inherited members.
| addEffect(const std::string &particleEffectFile, int pixelX, int pixelY, int rotation=0) | Particle | |
| addEmitter(ParticleEmitter *emitter) | Particle | [inline] |
| addTextRiseFadeOutEffect(const std::string &text, int x, int y, const gcn::Color *color, gcn::Font *font, bool outline=false) | Particle | |
| addTextSplashEffect(const std::string &text, int x, int y, const gcn::Color *color, gcn::Font *font, bool outline=false) | Particle | |
| clear() | Particle | |
| disableAutoDelete() | Particle | [inline] |
| doesFollow() | Particle | [inline] |
| draw(Graphics *graphics, int offsetX, int offsetY) const | Particle | [virtual] |
| emitterSkip | Particle | [static] |
| fastPhysics | Particle | [static] |
| getHeight() const | Sprite | [inline, virtual] |
| getPixelY() const | Particle | [inline, virtual] |
| getPosition() const | Particle | [inline] |
| getSpriteIterator() const | Particle | [inline] |
| getWidth() const | Sprite | [inline, virtual] |
| isAlive() | Particle | [inline] |
| isExtinct() | Particle | [inline] |
| kill() | Particle | [inline] |
| mAcceleration | Particle | [private] |
| mAlive | Particle | [protected] |
| mAlpha | Particle | [protected] |
| mAutoDelete | Particle | [private] |
| maxCount | Particle | [static] |
| mBounce | Particle | [private] |
| mChildEmitters | Particle | [private] |
| mChildParticles | Particle | [private] |
| mFadeIn | Particle | [protected] |
| mFadeOut | Particle | [protected] |
| mFollow | Particle | [private] |
| mGravity | Particle | [private] |
| mInvDieDistance | Particle | [private] |
| mLifetimeLeft | Particle | [protected] |
| mLifetimePast | Particle | [protected] |
| mMap | Particle | [private] |
| mMomentum | Particle | [private] |
| moveBy(const Vector &change) | Particle | |
| moveTo(const Vector &pos) | Particle | [inline] |
| moveTo(float x, float y) | Particle | |
| mPos | Particle | [protected] |
| mRandomness | Particle | [private] |
| mSpriteIterator | Particle | [private] |
| mTarget | Particle | [private] |
| mVelocity | Particle | [private] |
| Particle(Map *map) | Particle | |
| PARTICLE_SKY | Particle | [static] |
| particleCount | Particle | [static] |
| setAlpha(float alpha) | Particle | [inline] |
| setBounce(float bouncieness) | Particle | [inline] |
| setDestination(Particle *target, float accel, float moment) | Particle | [inline] |
| setDieDistance(float dist) | Particle | [inline] |
| setFadeIn(int fadeIn) | Particle | [inline] |
| setFadeOut(int fadeOut) | Particle | [inline] |
| setFollow(bool follow) | Particle | [inline] |
| setGravity(float gravity) | Particle | [inline] |
| setLifetime(int lifetime) | Particle | [inline] |
| setMap(Map *map) | Particle | |
| setRandomness(int r) | Particle | [inline] |
| setSpriteIterator(std::list< Sprite * >::iterator spriteIterator) | Particle | [inline] |
| setupEngine() | Particle | |
| setVelocity(float x, float y, float z) | Particle | [inline] |
| update() | Particle | [virtual] |
| ~Particle() | Particle | |
| ~Sprite() | Sprite | [inline, virtual] |