draw(Graphics *graphics, int posX, int posY) const | SimpleAnimation | |
getCurrentImage() const | SimpleAnimation | |
mAnimation | SimpleAnimation | [private] |
mAnimationPhase | SimpleAnimation | [private] |
mAnimationTime | SimpleAnimation | [private] |
mCurrentFrame | SimpleAnimation | [private] |
reset() | SimpleAnimation | |
SimpleAnimation(Animation *animation) | SimpleAnimation | |
SimpleAnimation(xmlNodePtr animationNode) | SimpleAnimation | |
update(unsigned int timePassed) | SimpleAnimation | |
~SimpleAnimation() | SimpleAnimation |