| decRef() | Resource | |
| getIdPath() const | Resource | [inline] |
| incRef() | Resource | |
| load(void *buffer, unsigned bufferSize) | SoundEffect | [static] |
| mChunk | SoundEffect | [protected] |
| play(int loops, int volume) | SoundEffect | [virtual] |
| Resource() | Resource | [inline] |
| SoundEffect(Mix_Chunk *soundEffect) | SoundEffect | [inline, protected] |
| ~Resource() | Resource | [protected, virtual] |
| ~SoundEffect() | SoundEffect | [virtual] |
1.5.5