| draw(Graphics *graphics, int offsetX, int offsetY) const =0 | Sprite | [pure virtual] |
| getHeight() const | Sprite | [inline, virtual] |
| getPixelY() const =0 | Sprite | [pure virtual] |
| getWidth() const | Sprite | [inline, virtual] |
| ~Sprite() | Sprite | [inline, virtual] |
1.5.5