| attack(Being *being) | TmwServ::PlayerHandler | [virtual] |
| changeAction(Being::Action action) | TmwServ::PlayerHandler | [virtual] |
| decreaseStat(LocalPlayer::Attribute attr) | TmwServ::PlayerHandler | [virtual] |
| emote(int emoteId) | TmwServ::PlayerHandler | [virtual] |
| handledMessages | MessageHandler | |
| handleMapChangeMessage(MessageIn &msg) | TmwServ::PlayerHandler | [private] |
| handleMessage(MessageIn &msg) | TmwServ::PlayerHandler | [virtual] |
| increaseStat(LocalPlayer::Attribute attr) | TmwServ::PlayerHandler | [virtual] |
| ingoreAll(bool ignore) | TmwServ::PlayerHandler | [virtual] |
| ingorePlayer(const std::string &player, bool ignore) | TmwServ::PlayerHandler | [virtual] |
| MessageHandler() | MessageHandler | |
| pickUp(FloorItem *floorItem) | TmwServ::PlayerHandler | [virtual] |
| PlayerHandler() | TmwServ::PlayerHandler | |
| respawn() | TmwServ::PlayerHandler | [virtual] |
| setDestination(int x, int y, int direction=-1) | TmwServ::PlayerHandler | [virtual] |
| setDirection(char direction) | TmwServ::PlayerHandler | [virtual] |
| ~MessageHandler() | MessageHandler | [virtual] |
1.5.5