SkillHandler() | TmwServ::SkillHandler | |
up(int skillId) | TmwServ::SkillHandler | [virtual] |
use(int skillId, int level, int beingId) | TmwServ::SkillHandler | [virtual] |
use(int skillId, int level, int x, int y) | TmwServ::SkillHandler | [virtual] |
use(int skillId, const std::string &map) | TmwServ::SkillHandler | [virtual] |