00001 /* 00002 * The Mana World 00003 * Copyright (C) 2008 The Mana World Development Team 00004 * 00005 * This file is part of The Mana World. 00006 * 00007 * This program is free software; you can redistribute it and/or modify 00008 * it under the terms of the GNU General Public License as published by 00009 * the Free Software Foundation; either version 2 of the License, or 00010 * any later version. 00011 * 00012 * This program is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU General Public License 00018 * along with this program; if not, write to the Free Software 00019 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 */ 00021 00022 #ifndef _PARTICLE_CONTAINER_H 00023 #define _PARTICLE_CONTAINER_H 00024 00025 #include <list> 00026 #include <vector> 00027 00028 class Particle; 00029 00035 class ParticleContainer 00036 { 00037 public: 00044 ParticleContainer(ParticleContainer *parent = NULL, bool delParent = true); 00045 virtual ~ParticleContainer(); 00046 00050 void clear(); 00051 00055 virtual void clearLocally() {} 00056 00060 virtual void moveTo(float x, float y); 00061 00062 protected: 00063 bool mDelParent; 00064 ParticleContainer *mNext; 00065 }; 00066 00070 class ParticleList : public ParticleContainer 00071 { 00072 public: 00073 ParticleList(ParticleContainer *parent = NULL, bool delParent = true); 00074 virtual ~ParticleList(); 00075 00079 void addLocally(Particle *); 00080 00084 void removeLocally(Particle *); 00085 00086 virtual void clearLocally(); 00087 00088 virtual void moveTo(float x, float y); 00089 00090 protected: 00091 std::list<Particle *> mElements; 00092 }; 00093 00097 class ParticleVector : public ParticleContainer 00098 { 00099 public: 00100 ParticleVector(ParticleContainer *parent = NULL, bool delParent = true); 00101 virtual ~ParticleVector(); 00102 00107 virtual void setLocally(int index, Particle *particle); 00108 00112 virtual void delLocally(int index); 00113 00114 virtual void clearLocally(); 00115 virtual void moveTo(float x, float y); 00116 00117 protected: 00118 std::vector<Particle *> mIndexedElements; 00119 }; 00120 00121 #endif