tmw/src/gui/sdlinput.h File Reference

#include <queue>
#include <SDL/SDL.h>
#include <guichan/input.hpp>
#include <guichan/keyinput.hpp>
#include <guichan/mouseinput.hpp>
#include <guichan/platform.hpp>

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Namespaces

namespace  Key

Classes

class  SDLInput
 SDL implementation of Input. More...

Enumerations

enum  {
  Key::SPACE = ' ', Key::TAB = '\t', Key::ENTER = '\n', Key::LEFT_ALT = -1000,
  Key::RIGHT_ALT, Key::LEFT_SHIFT, Key::RIGHT_SHIFT, Key::LEFT_CONTROL,
  Key::RIGHT_CONTROL, Key::LEFT_META, Key::RIGHT_META, Key::LEFT_SUPER,
  Key::RIGHT_SUPER, Key::INSERT, Key::HOME, Key::PAGE_UP,
  Key::DELETE, Key::END, Key::PAGE_DOWN, Key::ESCAPE,
  Key::CAPS_LOCK, Key::BACKSPACE, Key::F1, Key::F2,
  Key::F3, Key::F4, Key::F5, Key::F6,
  Key::F7, Key::F8, Key::F9, Key::F10,
  Key::F11, Key::F12, Key::F13, Key::F14,
  Key::F15, Key::PRINT_SCREEN, Key::SCROLL_LOCK, Key::PAUSE,
  Key::NUM_LOCK, Key::ALT_GR, Key::LEFT, Key::RIGHT,
  Key::UP, Key::DOWN
}


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