Actor(ThingType type) | Actor | [inline] |
addListener(const EventListener *) | Thing | |
canFight() const | Thing | [inline] |
canMove() const | Thing | [inline] |
clearUpdateFlags() | Actor | [inline] |
getBlockType() const | Actor | [inline, protected, virtual] |
getMap() const | Thing | [inline] |
getPosition() const | Actor | [inline] |
getPublicID() const | Actor | [inline] |
getSize() const (defined in Actor) | Actor | [inline] |
getType() const | Thing | [inline] |
getUpdateFlags() const | Actor | [inline] |
getWalkMask() const | Actor | [inline, virtual] |
inserted() | Thing | [virtual] |
isVisible() const | Thing | [inline] |
Listeners typedef (defined in Thing) | Thing | [protected] |
mActionTime | Actor | [protected] |
mListeners | Thing | [protected] |
raiseUpdateFlags(int n) | Actor | [inline] |
removed() | Thing | [virtual] |
removeListener(const EventListener *) | Thing | |
setMap(MapComposite *map) | Actor | [virtual] |
setPosition(const Point &p) | Actor | |
setPublicID(int id) | Actor | [inline] |
setSize(int s) | Actor | [inline] |
Thing(ThingType type, MapComposite *map=NULL) | Thing | [inline] |
update()=0 | Thing | [pure virtual] |
~Thing() (defined in Thing) | Thing | [virtual] |