| Actor(ThingType type) | Actor | [inline] |
| addListener(const EventListener *) | Thing | |
| canFight() const | Thing | [inline] |
| canMove() const | Thing | [inline] |
| clearUpdateFlags() | Actor | [inline] |
| getBlockType() const | Actor | [inline, protected, virtual] |
| getMap() const | Thing | [inline] |
| getPosition() const | Actor | [inline] |
| getPublicID() const | Actor | [inline] |
| getSize() const (defined in Actor) | Actor | [inline] |
| getType() const | Thing | [inline] |
| getUpdateFlags() const | Actor | [inline] |
| getWalkMask() const | Actor | [inline, virtual] |
| inserted() | Thing | [virtual] |
| isVisible() const | Thing | [inline] |
| Listeners typedef (defined in Thing) | Thing | [protected] |
| mActionTime | Actor | [protected] |
| mListeners | Thing | [protected] |
| raiseUpdateFlags(int n) | Actor | [inline] |
| removed() | Thing | [virtual] |
| removeListener(const EventListener *) | Thing | |
| setMap(MapComposite *map) | Actor | [virtual] |
| setPosition(const Point &p) | Actor | |
| setPublicID(int id) | Actor | [inline] |
| setSize(int s) | Actor | [inline] |
| Thing(ThingType type, MapComposite *map=NULL) | Thing | [inline] |
| update()=0 | Thing | [pure virtual] |
| ~Thing() (defined in Thing) | Thing | [virtual] |
1.5.5