, including all inherited members.
Action enum name | Being | |
Actor(ThingType type) | Actor | [inline] |
addGuild(const std::string &name) | Character | [inline] |
addListener(const EventListener *) | Thing | |
applyModifier(int attr, int value, int duration=0, int lvl=0) | Being | |
ATTACK enum value (defined in Being) | Being | |
Being(ThingType type) | Being | |
cancelTransaction() | Character | |
canFight() const | Thing | [inline] |
canMove() const | Thing | [inline] |
Character(const std::string &name, int id=-1) (defined in Character) | Character | |
Character(MessageIn &msg) | Character | |
clearDestination() | Being | [inline] |
clearHitsTaken() | Being | [inline] |
clearUpdateFlags() | Actor | [inline] |
damage(Actor *source, const Damage &damage) | Being | [virtual] |
DEAD enum value (defined in Being) | Being | |
died() | Being | [virtual] |
directionToAngle(int direction) | Being | [static] |
disconnected() | Character | |
dispellModifiers(int level) | Being | |
expForLevel(int level) | Character | [static] |
getAccount() const | Character | [inline] |
getAccountID() const | Character | [inline] |
getAccountLevel() const | Character | [inline] |
getAccountLevel() const | Character | [inline] |
getAction() const | Being | [inline] |
getAttackType() const | Being | [inline, virtual] |
getAttribute(int n) const | Character | [inline] |
getBlockType() const | Character | [inline, protected, virtual] |
getBuySell() const | Character | |
getCharacterPoints() const (defined in Character) | Character | [inline] |
getCharacterPoints() const (defined in Character) | Character | [inline] |
getClient() const | Character | [inline] |
getCorrectionPoints() const (defined in Character) | Character | [inline] |
getCorrectionPoints() const (defined in Character) | Character | [inline] |
getDatabaseID() const | Character | [inline] |
getDatabaseID() const | Character | [inline] |
getDestination() const | Being | [inline] |
getDirection() const (defined in Being) | Being | [inline] |
getExperience(int skill) const (defined in Character) | Character | [inline] |
getExperience(int skill) const | Character | [inline] |
getGender() const | Character | [inline] |
getGender() const | Character | [inline] |
getGuilds() const | Character | [inline] |
getHairColor() const | Character | [inline] |
getHairColor() const | Character | [inline] |
getHairStyle() const | Character | [inline] |
getHairStyle() const | Character | [inline] |
getHealth() const | Character | [inline] |
getHitsTaken() const | Being | [inline] |
getLevel() const | Character | [inline] |
getLevel() const | Character | [inline] |
getMap() const | Thing | [inline] |
getMapId() const | Character | [inline] |
getMapId() const | Character | |
getModifiedAttribute(int) const | Being | |
getName() const | Character | [inline] |
getOldPosition() const | Being | [inline] |
getParty() const | Character | [inline] |
getPosition() const | Character | [inline] |
getPossessions() const | Character | [inline] |
getPossessions() | Character | [inline] |
getPossessions() const | Character | [inline] |
getPossessions() | Character | [inline] |
getPublicID() const | Actor | [inline] |
getSize() const (defined in Actor) | Actor | [inline] |
getSpeed() const | Being | [inline] |
getTrading() const | Character | |
getType() const | Thing | [inline] |
getUpdateFlags() const | Actor | [inline] |
getWalkMask() const | Character | [inline, virtual] |
giveSpecial(int id) | Character | |
HURT enum value (defined in Being) | Being | |
inserted() | Thing | [virtual] |
isBusy() const | Character | [inline] |
isVisible() const | Thing | [inline] |
Listeners typedef (defined in Thing) | Thing | [protected] |
mAction (defined in Being) | Being | [protected] |
mActionTime | Actor | [protected] |
mListeners | Thing | [protected] |
modifiedAttribute(int) | Character | [virtual] |
move() | Being | |
perform() | Character | [virtual] |
performAttack(const Damage &, const AttackZone *attackZone) | Being | |
questCache | Character | |
raiseUpdateFlags(int n) | Actor | [inline] |
receiveExperience(int skill, int value) (defined in Character) | Character | [inline] |
receiveExperience(size_t skill, int experience) | Character | |
removed() | Thing | [virtual] |
removeListener(const EventListener *) | Thing | |
respawn() | Character | |
sendStatus() | Character | |
setAccount(Account *ptr) | Character | |
setAccountID(int id) (defined in Character) | Character | [inline] |
setAccountLevel(int l, bool force=false) | Character | [inline] |
setAccountLevel(int l) | Character | [inline] |
setAction(Action action) | Being | |
setAttribute(int n, int value) | Character | [inline] |
setBuySell(BuySell *t) | Character | |
setCharacterPoints(int points) (defined in Character) | Character | [inline] |
setCharacterPoints(int points) (defined in Character) | Character | [inline] |
setClient(GameClient *c) | Character | [inline] |
setCorrectionPoints(int points) (defined in Character) | Character | [inline] |
setCorrectionPoints(int points) (defined in Character) | Character | [inline] |
setDatabaseID(int id) (defined in Character) | Character | [inline] |
setDatabaseID(int id) | Character | [inline] |
setDestination(const Point &dst) | Being | |
setDirection(int direction) | Being | [inline] |
setExperience(int skill, int value) (defined in Character) | Character | [inline] |
setExperience(int skill, int value) | Character | [inline] |
setGender(int gender) (defined in Character) | Character | [inline] |
setGender(int gender) | Character | [inline] |
setHairColor(int color) (defined in Character) | Character | [inline] |
setHairColor(int color) | Character | [inline] |
setHairStyle(int style) (defined in Character) | Character | [inline] |
setHairStyle(int style) | Character | [inline] |
setLevel(int level) (defined in Character) | Character | [inline] |
setLevel(int level) | Character | [inline] |
setMap(MapComposite *map) | Actor | [virtual] |
setMapId(int mapId) (defined in Character) | Character | [inline] |
setMapId(int) | Character | |
setName(const std::string &name) | Character | [inline] |
setParty(int party) | Character | [inline] |
setPosition(const Point &p) | Character | [inline] |
setPublicID(int id) | Actor | [inline] |
setSize(int s) | Actor | [inline] |
setSpeed(int s) (defined in Being) | Being | [inline] |
setTrading(Trade *t) | Character | |
SIT enum value (defined in Being) | Being | |
STAND enum value (defined in Being) | Being | |
Thing(ThingType type, MapComposite *map=NULL) | Thing | [inline] |
TICKS_PER_HP_REGENERATION (defined in Being) | Being | [protected, static] |
update() | Character | [virtual] |
useCharacterPoint(size_t attribute) | Character | |
useCorrectionPoint(size_t attribute) | Character | |
useSpecial(int id) | Character | |
WALK enum value (defined in Being) | Being | |
~Character() (defined in Character) | Character | |
~Thing() (defined in Thing) | Thing | [virtual] |