ChatHandler Member List
This is the complete list of members for
ChatHandler, including all inherited members.
ChatHandler() (defined in ChatHandler) | ChatHandler | |
clients | ConnectionHandler | [protected] |
computerConnected(ENetPeer *) | ChatHandler | [protected, virtual] |
computerDisconnected(NetComputer *) | ChatHandler | [protected, virtual] |
deletePendingClient(ChatClient *) | ChatHandler | |
deletePendingConnect(Pending *) | ChatHandler | |
flush() | ConnectionHandler | |
getClientNumber() | ConnectionHandler | |
NetComputers typedef (defined in ConnectionHandler) | ConnectionHandler | [protected] |
process(enet_uint32 timeout=0) | ConnectionHandler | [virtual] |
processMessage(NetComputer *computer, MessageIn &message) | ChatHandler | [protected, virtual] |
registerChatClient(const std::string &, const std::string &, int) | ChatHandler | [friend] |
sendGuildEnterChannel(const MessageOut &msg, const std::string &name) | ChatHandler | [protected] |
sendGuildInvite(const std::string &invitedName, const std::string &inviterName, const std::string &guildName) | ChatHandler | [protected] |
sendGuildListUpdate(const std::string &guildName, const std::string &characterName, char eventId) | ChatHandler | |
sendGuildRejoin(ChatClient &computer) | ChatHandler | [protected] |
sendToEveryone(const MessageOut &msg) | ConnectionHandler | |
startListen(enet_uint16 port) | ChatHandler | |
stopListen() | ConnectionHandler | |
tokenMatched(ChatClient *, Pending *) | ChatHandler | |
warnUsersAboutPlayerEventInChat(ChatChannel *channel, const std::string &info, char eventId) | ChatHandler | |
~ConnectionHandler() (defined in ConnectionHandler) | ConnectionHandler | [inline, virtual] |