ChatHandler Member List
This is the complete list of members for
ChatHandler, including all inherited members.
| ChatHandler() (defined in ChatHandler) | ChatHandler | |
| clients | ConnectionHandler | [protected] |
| computerConnected(ENetPeer *) | ChatHandler | [protected, virtual] |
| computerDisconnected(NetComputer *) | ChatHandler | [protected, virtual] |
| deletePendingClient(ChatClient *) | ChatHandler | |
| deletePendingConnect(Pending *) | ChatHandler | |
| flush() | ConnectionHandler | |
| getClientNumber() | ConnectionHandler | |
| NetComputers typedef (defined in ConnectionHandler) | ConnectionHandler | [protected] |
| process(enet_uint32 timeout=0) | ConnectionHandler | [virtual] |
| processMessage(NetComputer *computer, MessageIn &message) | ChatHandler | [protected, virtual] |
| registerChatClient(const std::string &, const std::string &, int) | ChatHandler | [friend] |
| sendGuildEnterChannel(const MessageOut &msg, const std::string &name) | ChatHandler | [protected] |
| sendGuildInvite(const std::string &invitedName, const std::string &inviterName, const std::string &guildName) | ChatHandler | [protected] |
| sendGuildListUpdate(const std::string &guildName, const std::string &characterName, char eventId) | ChatHandler | |
| sendGuildRejoin(ChatClient &computer) | ChatHandler | [protected] |
| sendToEveryone(const MessageOut &msg) | ConnectionHandler | |
| startListen(enet_uint16 port) | ChatHandler | |
| stopListen() | ConnectionHandler | |
| tokenMatched(ChatClient *, Pending *) | ChatHandler | |
| warnUsersAboutPlayerEventInChat(ChatChannel *channel, const std::string &info, char eventId) | ChatHandler | |
| ~ConnectionHandler() (defined in ConnectionHandler) | ConnectionHandler | [inline, virtual] |