, including all inherited members.
addAccount(Account *account) | DALStorage | |
addAuctionItem(unsigned int itemId, int playerId, unsigned int gold) | DALStorage | |
addGuild(Guild *guild) | DALStorage | |
addGuildMember(int guild_id, int memberId) | DALStorage | |
addTransaction(const Transaction &trans) | DALStorage | |
banCharacter(int id, int duration) | DALStorage | |
checkBannedAccounts() | DALStorage | |
close() | DALStorage | |
DALStorage() | DALStorage | |
delAccount(Account *account) | DALStorage | |
delCharacter(int charId, bool startTransaction) const | DALStorage | |
delCharacter(Character *character, bool startTransaction) const | DALStorage | |
deletePost(Letter *letter) | DALStorage | |
doesCharacterNameExist(const std::string &name) | DALStorage | |
doesEmailAddressExist(const std::string &email) | DALStorage | |
doesUserNameExist(const std::string &name) | DALStorage | |
flush(Account *) | DALStorage | |
flushAll() | DALStorage | |
flushSkill(const Character *const character, const int skill_id) | DALStorage | |
getAccount(const std::string &userName) | DALStorage | |
getAccount(int accountID) | DALStorage | |
getCharacter(int id, Account *owner) | DALStorage | |
getCharacter(const std::string &name) | DALStorage | |
getGuildList() | DALStorage | |
getItemDatabaseVersion(void) const | DALStorage | [inline] |
getQuestVar(int id, const std::string &) | DALStorage | |
getStoredPost(int playerId) | DALStorage | |
getTransactions(unsigned int num) | DALStorage | |
getTransactions(time_t date) (defined in DALStorage) | DALStorage | |
getWorldStateVar(const std::string &name, int map_id=-1) | DALStorage | |
open() | DALStorage | |
removeGuild(Guild *guild) | DALStorage | |
removeGuildMember(int guildId, int memberId) | DALStorage | |
setAccountLevel(int id, int level) | DALStorage | |
setMemberRights(int guildId, int memberId, int rights) | DALStorage | |
setOnlineStatus(int charId, bool online) | DALStorage | |
setPlayerLevel(int id, int level) | DALStorage | |
setQuestVar(int id, const std::string &, const std::string &) | DALStorage | |
setWorldStateVar(const std::string &name, const std::string &value) | DALStorage | |
setWorldStateVar(const std::string &name, int map_id, const std::string &value) | DALStorage | |
storeLetter(Letter *letter) | DALStorage | |
updateCharacter(Character *ptr, bool startTransaction=true) | DALStorage | |
updateCharacterPoints(const int CharId, const int CharPoints, const int CorrPoints, const int AttribId, const int AttribValue) | DALStorage | |
updateExperience(const int CharId, const int SkillId, const int SkillValue) | DALStorage | |
updateLastLogin(const Account *account) | DALStorage | |
~DALStorage() | DALStorage | |