, including all inherited members.
| addAccount(Account *account) | DALStorage | |
| addAuctionItem(unsigned int itemId, int playerId, unsigned int gold) | DALStorage | |
| addGuild(Guild *guild) | DALStorage | |
| addGuildMember(int guild_id, int memberId) | DALStorage | |
| addTransaction(const Transaction &trans) | DALStorage | |
| banCharacter(int id, int duration) | DALStorage | |
| checkBannedAccounts() | DALStorage | |
| close() | DALStorage | |
| DALStorage() | DALStorage | |
| delAccount(Account *account) | DALStorage | |
| delCharacter(int charId, bool startTransaction) const | DALStorage | |
| delCharacter(Character *character, bool startTransaction) const | DALStorage | |
| deletePost(Letter *letter) | DALStorage | |
| doesCharacterNameExist(const std::string &name) | DALStorage | |
| doesEmailAddressExist(const std::string &email) | DALStorage | |
| doesUserNameExist(const std::string &name) | DALStorage | |
| flush(Account *) | DALStorage | |
| flushAll() | DALStorage | |
| flushSkill(const Character *const character, const int skill_id) | DALStorage | |
| getAccount(const std::string &userName) | DALStorage | |
| getAccount(int accountID) | DALStorage | |
| getCharacter(int id, Account *owner) | DALStorage | |
| getCharacter(const std::string &name) | DALStorage | |
| getGuildList() | DALStorage | |
| getItemDatabaseVersion(void) const | DALStorage | [inline] |
| getQuestVar(int id, const std::string &) | DALStorage | |
| getStoredPost(int playerId) | DALStorage | |
| getTransactions(unsigned int num) | DALStorage | |
| getTransactions(time_t date) (defined in DALStorage) | DALStorage | |
| getWorldStateVar(const std::string &name, int map_id=-1) | DALStorage | |
| open() | DALStorage | |
| removeGuild(Guild *guild) | DALStorage | |
| removeGuildMember(int guildId, int memberId) | DALStorage | |
| setAccountLevel(int id, int level) | DALStorage | |
| setMemberRights(int guildId, int memberId, int rights) | DALStorage | |
| setOnlineStatus(int charId, bool online) | DALStorage | |
| setPlayerLevel(int id, int level) | DALStorage | |
| setQuestVar(int id, const std::string &, const std::string &) | DALStorage | |
| setWorldStateVar(const std::string &name, const std::string &value) | DALStorage | |
| setWorldStateVar(const std::string &name, int map_id, const std::string &value) | DALStorage | |
| storeLetter(Letter *letter) | DALStorage | |
| updateCharacter(Character *ptr, bool startTransaction=true) | DALStorage | |
| updateCharacterPoints(const int CharId, const int CharPoints, const int CorrPoints, const int AttribId, const int AttribValue) | DALStorage | |
| updateExperience(const int CharId, const int SkillId, const int SkillValue) | DALStorage | |
| updateLastLogin(const Account *account) | DALStorage | |
| ~DALStorage() | DALStorage | |