| addInvited(int playerId) | Guild | |
| addMember(int playerId, int permissions=0) | Guild | |
| canInvite(int playerId) | Guild | |
| checkInGuild(int playerId) | Guild | |
| checkInvited(int playerId) | Guild | |
| getId() const | Guild | [inline] |
| getMember(int playerId) | Guild | [protected] |
| getMembers() | Guild | [inline] |
| getName() const | Guild | [inline] |
| getOwner() | Guild | |
| getUserPermissions(int playerId) | Guild | |
| Guild(const std::string &name) | Guild | |
| removeMember(int playerId) | Guild | |
| setId(int id) | Guild | [inline] |
| setOwner(int playerId) | Guild | |
| setUserPermissions(int playerId, int level) | Guild | |
| totalMembers() const | Guild | [inline] |
| ~Guild() | Guild |
1.5.5