| addGuildMember(Guild *guild, int playerId) | GuildManager | |
| alreadyOwner(int playerId) | GuildManager | |
| changeMemberLevel(ChatClient *player, Guild *guild, int playerId, int level) | GuildManager | |
| createGuild(const std::string &name, int playerId) | GuildManager | |
| disconnectPlayer(ChatClient *player) | GuildManager | |
| doesExist(const std::string &name) | GuildManager | |
| findById(short id) | GuildManager | |
| findByName(const std::string &name) | GuildManager | |
| getGuildsForPlayer(int playerId) | GuildManager | |
| GuildManager() | GuildManager | |
| removeGuild(Guild *guild) | GuildManager | |
| removeGuildMember(Guild *guild, int playerId) | GuildManager | |
| setUserRights(Guild *guild, int playerId, int rights) | GuildManager | |
| ~GuildManager() | GuildManager |
1.5.5