00001 /* 00002 * The Mana World Server 00003 * Copyright 2006 The Mana World Development Team 00004 * 00005 * This file is part of The Mana World. 00006 * 00007 * The Mana World is free software; you can redistribute it and/or modify 00008 * it under the terms of the GNU General Public License as published by 00009 * the Free Software Foundation; either version 2 of the License, or 00010 * any later version. 00011 * 00012 * The Mana World is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU General Public License 00018 * along with The Mana World; if not, write to the Free Software 00019 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 */ 00021 00022 #ifndef _TMWSERV_SERVERHANDLER_H_ 00023 #define _TMWSERV_SERVERHANDLER_H_ 00024 00025 #include <iosfwd> 00026 #include <string> 00027 00028 #include "net/messagein.hpp" 00029 00030 class Character; 00031 00032 namespace GameServerHandler 00033 { 00037 bool initialize(int port); 00038 00042 void deinitialize(); 00043 00048 bool getGameServerFromMap(int, std::string &address, int &port); 00049 00053 void registerClient(const std::string &token, Character *); 00054 00058 void dumpStatistics(std::ostream &); 00059 00063 void process(); 00064 00068 void sendPartyChange(Character *ptr, int partyId); 00069 00074 void syncDatabase(MessageIn &msg); 00075 } 00076 00077 #endif