#include <configlistener.h>
Definition at line 33 of file configlistener.h.
Public Member Functions | |
virtual | ~ConfigListener () |
Destructor. | |
virtual void | optionChanged (const std::string &name)=0 |
Called when an option changed. |
virtual ConfigListener::~ConfigListener | ( | ) | [inline, virtual] |
virtual void ConfigListener::optionChanged | ( | const std::string & | name | ) | [pure virtual] |
Called when an option changed.
The config listener will have to be registered to the option name first.
Implemented in Game, GuiConfigListener, SkinConfigListener, and Viewport.