#include <ministatus.h>
Definition at line 38 of file ministatus.h.
Public Member Functions | |
MiniStatusWindow () | |
Constructor. | |
void | draw (gcn::Graphics *graphics) |
Draw this window. | |
void | setIcon (int index, AnimatedSprite *sprite) |
Sets one of the icons. | |
void | eraseIcon (int index) |
void | drawIcons (Graphics *graphics) |
Private Member Functions | |
void | update () |
Updates this dialog with values from player_node. | |
Private Attributes | |
ProgressBar * | mHpBar |
std::vector< AnimatedSprite * > | mIcons |
MiniStatusWindow::MiniStatusWindow | ( | ) |
void MiniStatusWindow::draw | ( | gcn::Graphics * | graphics | ) |
void MiniStatusWindow::setIcon | ( | int | index, | |
AnimatedSprite * | sprite | |||
) |
void MiniStatusWindow::eraseIcon | ( | int | index | ) |
Definition at line 79 of file ministatus.cpp.
void MiniStatusWindow::drawIcons | ( | Graphics * | graphics | ) |
Definition at line 118 of file ministatus.cpp.
void MiniStatusWindow::update | ( | ) | [private] |
ProgressBar* MiniStatusWindow::mHpBar [private] |
Definition at line 69 of file ministatus.h.
std::vector<AnimatedSprite *> MiniStatusWindow::mIcons [private] |
Definition at line 75 of file ministatus.h.