| attack(Being *being)=0 | Net::PlayerHandler | [pure virtual] |
| changeAction(Being::Action action)=0 | Net::PlayerHandler | [pure virtual] |
| decreaseStat(LocalPlayer::Attribute attr)=0 | Net::PlayerHandler | [pure virtual] |
| emote(int emoteId)=0 | Net::PlayerHandler | [pure virtual] |
| increaseStat(LocalPlayer::Attribute attr)=0 | Net::PlayerHandler | [pure virtual] |
| ingoreAll(bool ignore)=0 | Net::PlayerHandler | [pure virtual] |
| ingorePlayer(const std::string &player, bool ignore)=0 | Net::PlayerHandler | [pure virtual] |
| pickUp(FloorItem *floorItem)=0 | Net::PlayerHandler | [pure virtual] |
| respawn()=0 | Net::PlayerHandler | [pure virtual] |
| setDestination(int x, int y, int direction=-1)=0 | Net::PlayerHandler | [pure virtual] |
| setDirection(char direction)=0 | Net::PlayerHandler | [pure virtual] |
1.5.5