Net::PlayerHandler Class Reference

#include <playerhandler.h>

Inheritance diagram for Net::PlayerHandler:

EAthena::PlayerHandler TmwServ::PlayerHandler

List of all members.


Detailed Description

Definition at line 31 of file playerhandler.h.


Public Member Functions

virtual void attack (Being *being)=0
virtual void emote (int emoteId)=0
virtual void increaseStat (LocalPlayer::Attribute attr)=0
virtual void decreaseStat (LocalPlayer::Attribute attr)=0
virtual void pickUp (FloorItem *floorItem)=0
virtual void setDirection (char direction)=0
virtual void setDestination (int x, int y, int direction=-1)=0
virtual void changeAction (Being::Action action)=0
virtual void respawn ()=0
virtual void ingorePlayer (const std::string &player, bool ignore)=0
virtual void ingoreAll (bool ignore)=0

Member Function Documentation

virtual void Net::PlayerHandler::attack ( Being being  )  [pure virtual]

virtual void Net::PlayerHandler::emote ( int  emoteId  )  [pure virtual]

virtual void Net::PlayerHandler::increaseStat ( LocalPlayer::Attribute  attr  )  [pure virtual]

virtual void Net::PlayerHandler::decreaseStat ( LocalPlayer::Attribute  attr  )  [pure virtual]

virtual void Net::PlayerHandler::pickUp ( FloorItem floorItem  )  [pure virtual]

virtual void Net::PlayerHandler::setDirection ( char  direction  )  [pure virtual]

virtual void Net::PlayerHandler::setDestination ( int  x,
int  y,
int  direction = -1 
) [pure virtual]

virtual void Net::PlayerHandler::changeAction ( Being::Action  action  )  [pure virtual]

virtual void Net::PlayerHandler::respawn (  )  [pure virtual]

virtual void Net::PlayerHandler::ingorePlayer ( const std::string &  player,
bool  ignore 
) [pure virtual]

virtual void Net::PlayerHandler::ingoreAll ( bool  ignore  )  [pure virtual]


The documentation for this class was generated from the following file:

Generated on Sun Apr 26 17:30:44 2009 for The Mana World by  doxygen 1.5.5