#include <player_relations.h>
Definition at line 65 of file player_relations.h.
Public Member Functions | |
virtual | ~PlayerIgnoreStrategy () |
virtual void | ignore (Player *player, unsigned int flags)=0 |
Handle the ignoring of the indicated action by the indicated player. | |
Public Attributes | |
std::string | mDescription |
std::string | mShortName |
virtual PlayerIgnoreStrategy::~PlayerIgnoreStrategy | ( | ) | [inline, virtual] |
Definition at line 71 of file player_relations.h.
virtual void PlayerIgnoreStrategy::ignore | ( | Player * | player, | |
unsigned int | flags | |||
) | [pure virtual] |
Handle the ignoring of the indicated action by the indicated player.
Implemented in PIS_nothing, PIS_dotdotdot, PIS_blinkname, and PIS_emote.
std::string PlayerIgnoreStrategy::mDescription |
Definition at line 68 of file player_relations.h.
std::string PlayerIgnoreStrategy::mShortName |
Definition at line 69 of file player_relations.h.