#include <quitdialog.h>

Definition at line 37 of file quitdialog.h.
Public Member Functions | |
| QuitDialog (bool *quitGame, QuitDialog **pointerToMe) | |
| Constructor. | |
| ~QuitDialog () | |
| Destructor. | |
| void | action (const gcn::ActionEvent &event) |
| Called when receiving actions from the widgets. | |
Private Attributes | |
| gcn::RadioButton * | mLogoutQuit |
| gcn::RadioButton * | mForceQuit |
| gcn::RadioButton * | mSwitchAccountServer |
| gcn::RadioButton * | mSwitchCharacter |
| gcn::Button * | mOkButton |
| gcn::Button * | mCancelButton |
| bool * | mQuitGame |
| QuitDialog ** | mMyPointer |
| QuitDialog::QuitDialog | ( | bool * | quitGame, | |
| QuitDialog ** | pointerToMe | |||
| ) |
Constructor.
; to be used for getting out of the while loop in Game will be set to NULL when the QuitDialog is destroyed
Definition at line 31 of file quitdialog.cpp.
| QuitDialog::~QuitDialog | ( | ) |
| void QuitDialog::action | ( | const gcn::ActionEvent & | event | ) |
gcn::RadioButton* QuitDialog::mLogoutQuit [private] |
Definition at line 59 of file quitdialog.h.
gcn::RadioButton* QuitDialog::mForceQuit [private] |
Definition at line 60 of file quitdialog.h.
gcn::RadioButton* QuitDialog::mSwitchAccountServer [private] |
Definition at line 61 of file quitdialog.h.
gcn::RadioButton* QuitDialog::mSwitchCharacter [private] |
Definition at line 62 of file quitdialog.h.
gcn::Button* QuitDialog::mOkButton [private] |
Definition at line 63 of file quitdialog.h.
gcn::Button* QuitDialog::mCancelButton [private] |
Definition at line 64 of file quitdialog.h.
bool* QuitDialog::mQuitGame [private] |
Definition at line 66 of file quitdialog.h.
QuitDialog** QuitDialog::mMyPointer [private] |
Definition at line 67 of file quitdialog.h.
1.5.5