tmw/src/map.h File Reference

#include <list>
#include <vector>
#include "position.h"
#include "properties.h"

Go to the source code of this file.

Classes

struct  MetaTile
 A meta tile stores additional information about a location on a tile map. More...
class  TileAnimation
 Animation cycle of a tile image which changes the map accordingly. More...
class  MapLayer
 A map layer. More...
class  Map
 A tile map. More...
struct  Map::ParticleEffectData

Typedefs

typedef std::vector< Tileset * > Tilesets
typedef std::list< Sprite * > Sprites
typedef Sprites::iterator SpriteIterator
typedef std::vector< MapLayer * > Layers


Typedef Documentation

typedef std::vector<MapLayer*> Layers

Definition at line 44 of file map.h.

typedef Sprites::iterator SpriteIterator

Definition at line 43 of file map.h.

typedef std::list<Sprite*> Sprites

Definition at line 42 of file map.h.

typedef std::vector<Tileset*> Tilesets

Definition at line 39 of file map.h.


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