Classes | |
| class | AdminHandler |
| class | BeingHandler |
| class | BuySellHandler |
| class | CharServerHandler |
| Deals with incoming messages from the character server. More... | |
| class | ChatHandler |
| class | EquipmentHandler |
| class | GeneralHandler |
| class | InventoryHandler |
| class | ItemHandler |
| class | LoginHandler |
| class | LogoutHandler |
| class | MapHandler |
| class | NpcHandler |
| class | PartyHandler |
| class | PlayerHandler |
| class | SkillHandler |
| class | TradeHandler |
Enumerations | |
| enum | { debugEquipment = 1 } |
| enum | { debugInventory = 1 } |
Functions | |
| Being * | createBeing (int id, short job) |
Variables | |
| const int | EMOTION_TIME = 150 |
| Duration of emotion icon. | |
| anonymous enum |
| anonymous enum |
| Being* EAthena::createBeing | ( | int | id, | |
| short | job | |||
| ) |
Definition at line 75 of file beinghandler.cpp.
| const int EAthena::EMOTION_TIME = 150 |
1.5.5