00001 /* 00002 * The Mana World 00003 * Copyright (C) 2004 The Mana World Development Team 00004 * 00005 * This file is part of The Mana World. 00006 * 00007 * This program is free software; you can redistribute it and/or modify 00008 * it under the terms of the GNU General Public License as published by 00009 * the Free Software Foundation; either version 2 of the License, or 00010 * any later version. 00011 * 00012 * This program is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU General Public License 00018 * along with this program; if not, write to the Free Software 00019 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 */ 00021 00022 #ifndef NPC_H 00023 #define NPC_H 00024 00025 #include "player.h" 00026 00027 class Graphics; 00028 class Text; 00029 00030 class NPC : public Player 00031 { 00032 public: 00033 NPC(int id, int job, Map *map); 00034 00035 ~NPC(); 00036 00037 void setName(const std::string &name); 00038 void setGender(Gender gender); 00039 void setSprite(int slot, int id, std::string color); 00040 00041 virtual Type getType() const; 00042 00043 void talk(); 00044 00048 virtual unsigned char getWalkMask() const 00049 { return 0x83; } // blocked like a monster by walls, monsters and characters ( bin 1000 0011) 00050 00051 static bool isTalking; 00052 00053 protected: 00057 virtual Map::BlockType getBlockType() const 00058 { return Map::BLOCKTYPE_CHARACTER; } //blocks like a player character 00059 00060 void updateCoords(); 00061 00062 private: 00063 Text *mName; 00064 }; 00065 00066 extern int current_npc; 00067 00068 #endif