#include <guichan/color.hpp>
#include <SDL_types.h>
#include <set>
#include <string>
#include <vector>
#include "map.h"
#include "particlecontainer.h"
#include "position.h"
#include "sprite.h"
#include "vector.h"
#include "resources/spritedef.h"
Go to the source code of this file.
Classes | |
class | Being |
Defines | |
#define | FIRST_IGNORE_EMOTE 14 |
#define | STATUS_EFFECTS 32 |
#define | SPEECH_TIME 500 |
#define | SPEECH_MAX_TIME 1000 |
Typedefs | |
typedef std::list< Sprite * > | Sprites |
typedef Sprites::iterator | SpriteIterator |
Enumerations | |
enum | Gender { GENDER_MALE = 0, GENDER_FEMALE = 1, GENDER_UNSPECIFIED = 2 } |
typedef Sprites::iterator SpriteIterator |
enum Gender |