#include <algorithm>
#include "being.h"
#include "beingmanager.h"
#include "configuration.h"
#include "graphics.h"
#include "player.h"
#include "player_relations.h"
#include "utils/dtor.h"
Go to the source code of this file.
Classes | |
class | PlayerConfSerialiser |
class | PIS_nothing |
class | PIS_dotdotdot |
class | PIS_blinkname |
class | PIS_emote |
Defines | |
#define | PLAYER_IGNORE_STRATEGY_NOP "nop" |
#define | PLAYER_IGNORE_STRATEGY_EMOTE0 "emote0" |
#define | DEFAULT_IGNORE_STRATEGY PLAYER_IGNORE_STRATEGY_EMOTE0 |
#define | NAME "name" |
#define | RELATION "relation" |
#define | IGNORE_EMOTE_TIME 100 |
#define | PERSIST_IGNORE_LIST "persist-player-list" |
#define | PLAYER_IGNORE_STRATEGY "player-ignore-strategy" |
#define | DEFAULT_PERMISSIONS "default-player-permissions" |
Variables | |
PlayerRelationsManager | player_relations |
#define DEFAULT_IGNORE_STRATEGY PLAYER_IGNORE_STRATEGY_EMOTE0 |
Definition at line 35 of file player_relations.cpp.
#define DEFAULT_PERMISSIONS "default-player-permissions" |
Definition at line 112 of file player_relations.cpp.
#define IGNORE_EMOTE_TIME 100 |
Definition at line 40 of file player_relations.cpp.
#define NAME "name" |
Definition at line 37 of file player_relations.cpp.
#define PERSIST_IGNORE_LIST "persist-player-list" |
Definition at line 110 of file player_relations.cpp.
#define PLAYER_IGNORE_STRATEGY "player-ignore-strategy" |
Definition at line 111 of file player_relations.cpp.
#define PLAYER_IGNORE_STRATEGY_EMOTE0 "emote0" |
Definition at line 34 of file player_relations.cpp.
#define PLAYER_IGNORE_STRATEGY_NOP "nop" |
Definition at line 33 of file player_relations.cpp.
#define RELATION "relation" |
Definition at line 38 of file player_relations.cpp.
Definition at line 375 of file player_relations.cpp.