#include <chatchannelmanager.hpp>
Public Member Functions | |
| ChatChannelManager () | |
| Constructor. | |
| ~ChatChannelManager () | |
| Destructor. | |
| int | createNewChannel (const std::string &channelName, const std::string &channelAnnouncement, const std::string &channelPassword, bool joinable) |
| Create a new chat channel. | |
| bool | tryNewPublicChannel (const std::string &name) |
| Try to create a new public channel with the given name. | |
| bool | removeChannel (int channelId) |
| Remove a channel. | |
| std::list< const ChatChannel * > | getPublicChannels () |
| Returns a list containing all public channels. | |
| int | getChannelId (const std::string &channelName) |
| Get the id of a channel from its name. | |
| ChatChannel * | getChannel (int channelId) |
| Returns the chat channel with the given channel ID. | |
| ChatChannel * | getChannel (const std::string &name) |
| Returns the chat channel with the given channel name. | |
| void | removeUserFromAllChannels (ChatClient *) |
| Remove a user from all channels. | |
| void | setChannelTopic (int channelId, const std::string &name) |
| Set the topic of a channel. | |
| bool | channelExists (int channelId) |
| Returns whether a channel exists. | |
| bool | channelExists (const std::string &channelName) |
| int | nextUsable () |
| Get next usable channel ID. | |
Every channel gets a unique channel ID.
Definition at line 35 of file chatchannelmanager.hpp.
| int ChatChannelManager::createNewChannel | ( | const std::string & | channelName, | |
| const std::string & | channelAnnouncement, | |||
| const std::string & | channelPassword, | |||
| bool | joinable | |||
| ) |
Create a new chat channel.
Definition at line 44 of file chatchannelmanager.cpp.
References nextUsable().
Referenced by tryNewPublicChannel().
| bool ChatChannelManager::tryNewPublicChannel | ( | const std::string & | name | ) |
Try to create a new public channel with the given name.
Definition at line 61 of file chatchannelmanager.cpp.
References channelExists(), createNewChannel(), GuildManager::doesExist(), utils::StringFilter::filterContent(), and utils::StringFilter::findDoubleQuotes().
| std::list< const ChatChannel * > ChatChannelManager::getPublicChannels | ( | ) |
Returns a list containing all public channels.
Definition at line 100 of file chatchannelmanager.cpp.
| int ChatChannelManager::getChannelId | ( | const std::string & | channelName | ) |
Get the id of a channel from its name.
Definition at line 117 of file chatchannelmanager.cpp.
| ChatChannel * ChatChannelManager::getChannel | ( | int | channelId | ) |
Returns the chat channel with the given channel ID.
Definition at line 128 of file chatchannelmanager.cpp.
| ChatChannel * ChatChannelManager::getChannel | ( | const std::string & | name | ) |
Returns the chat channel with the given channel name.
Definition at line 135 of file chatchannelmanager.cpp.
| void ChatChannelManager::removeUserFromAllChannels | ( | ChatClient * | user | ) |
Remove a user from all channels.
Used at logout.
Definition at line 161 of file chatchannelmanager.cpp.
References ChatClient::channels, ChatClient::characterName, and ChatHandler::warnUsersAboutPlayerEventInChat().
Referenced by ChatHandler::computerDisconnected().
| void ChatChannelManager::setChannelTopic | ( | int | channelId, | |
| const std::string & | name | |||
| ) |
Set the topic of a channel.
| topic | the new topic of the given channel |
Definition at line 149 of file chatchannelmanager.cpp.
References ChatHandler::warnUsersAboutPlayerEventInChat().
| bool ChatChannelManager::channelExists | ( | int | channelId | ) |
Returns whether a channel exists.
| channelId | a channel ID |
Definition at line 176 of file chatchannelmanager.cpp.
Referenced by tryNewPublicChannel().
1.5.5