#include <npc.hpp>

Public Member Functions | |
| NPC (const std::string &name, int id, Script *) | |
| void | update () |
| Cleans obsolete attribute modifiers. | |
| void | enable (bool enabled) |
| Enables the NPC. | |
| void | prompt (Character *, bool restart) |
| Prompts NPC. | |
| void | select (Character *, int) |
| Selects an NPC proposition. | |
| int | getNPC () const |
| Gets NPC ID. | |
| virtual unsigned char | getWalkMask () const |
| Gets the way an NPC is blocked by other things on the map. | |
Protected Member Functions | |
| virtual Map::BlockType | getBlockType () const |
| Gets the way a monster blocks pathfinding for other objects. | |
Definition at line 32 of file npc.hpp.
1.5.5