GameServer Struct Reference
Stores address, maps, and statistics, of a connected game server.
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List of all members.
|
Public Member Functions |
| GameServer (ENetPeer *peer) |
Public Attributes |
std::string | address |
NetComputer * | server |
ServerStatistics | maps |
short | port |
Detailed Description
Stores address, maps, and statistics, of a connected game server.
Definition at line 53 of file serverhandler.cpp.
The documentation for this struct was generated from the following file: