#include <skillhandler.h>

Definition at line 28 of file skillhandler.h.
Public Member Functions | |
| virtual void | up (int skillId)=0 |
| virtual void | use (int skillId, int level, int beingId)=0 |
| virtual void | use (int skillId, int level, int x, int y)=0 |
| virtual void | use (int skillId, const std::string &map)=0 |
| virtual void Net::SkillHandler::up | ( | int | skillId | ) | [pure virtual] |
Implemented in EAthena::SkillHandler, and TmwServ::SkillHandler.
| virtual void Net::SkillHandler::use | ( | int | skillId, | |
| int | level, | |||
| int | beingId | |||
| ) | [pure virtual] |
Implemented in EAthena::SkillHandler, and TmwServ::SkillHandler.
| virtual void Net::SkillHandler::use | ( | int | skillId, | |
| int | level, | |||
| int | x, | |||
| int | y | |||
| ) | [pure virtual] |
Implemented in EAthena::SkillHandler, and TmwServ::SkillHandler.
| virtual void Net::SkillHandler::use | ( | int | skillId, | |
| const std::string & | map | |||
| ) | [pure virtual] |
Implemented in EAthena::SkillHandler, and TmwServ::SkillHandler.
1.5.5