tmw/src/game.h File Reference

#include "SDL.h"
#include "configlistener.h"

Go to the source code of this file.

Classes

class  Game

Functions

int get_elapsed_time (int start_time)
 Returns elapsed time.

Variables

std::string map_path
volatile int fps
volatile int tick_time


Function Documentation

int get_elapsed_time ( int  start_time  ) 

Returns elapsed time.

(Warning: supposes the delay is always < 100 seconds)

Definition at line 200 of file game.cpp.


Variable Documentation

volatile int fps

Definition at line 103 of file game.cpp.

std::string map_path

Definition at line 99 of file game.cpp.

volatile int tick_time

Definition at line 102 of file game.cpp.


Generated on Sun Apr 26 17:30:42 2009 for The Mana World by  doxygen 1.5.5