#include "SDL.h"
#include "configlistener.h"
Go to the source code of this file.
Classes | |
class | Game |
Functions | |
int | get_elapsed_time (int start_time) |
Returns elapsed time. | |
Variables | |
std::string | map_path |
volatile int | fps |
volatile int | tick_time |
int get_elapsed_time | ( | int | start_time | ) |