Namespaces | |
namespace | Player |
Functions | |
void | connect (Net::Connection *connection, const std::string &token) |
void | logout (bool reconnectAccount) |
Variables | |
Connection * | connection = 0 |
void Net::GameServer::connect | ( | Net::Connection * | connection, | |
const std::string & | token | |||
) |
Definition at line 31 of file gameserver.cpp.
void Net::GameServer::logout | ( | bool | reconnectAccount | ) |
Definition at line 43 of file gameserver.cpp.
Definition at line 30 of file internal.cpp.