Namespaces | |
| namespace | Player |
Functions | |
| void | connect (Net::Connection *connection, const std::string &token) |
| void | logout (bool reconnectAccount) |
Variables | |
| Connection * | connection = 0 |
| void Net::GameServer::connect | ( | Net::Connection * | connection, | |
| const std::string & | token | |||
| ) |
Definition at line 31 of file gameserver.cpp.
| void Net::GameServer::logout | ( | bool | reconnectAccount | ) |
Definition at line 43 of file gameserver.cpp.
Definition at line 30 of file internal.cpp.
1.5.5