Functions | |
void | walk (int x, int y) |
void | pickUp (int x, int y) |
void | moveItem (int oldSlot, int newSlot, int amount) |
void | attack (int direction) |
void | useSpecial (int special) |
void | requestTrade (int id) |
void | acceptTrade (bool accept) |
void | tradeMoney (int amount) |
void | raiseAttribute (int attribute) |
void | lowerAttribute (int attribute) |
void | respawn () |
void Net::GameServer::Player::acceptTrade | ( | bool | accept | ) |
Definition at line 82 of file player.cpp.
void Net::GameServer::Player::attack | ( | int | direction | ) |
Definition at line 61 of file player.cpp.
void Net::GameServer::Player::lowerAttribute | ( | int | attribute | ) |
Definition at line 102 of file player.cpp.
void Net::GameServer::Player::moveItem | ( | int | oldSlot, | |
int | newSlot, | |||
int | amount | |||
) |
Definition at line 52 of file player.cpp.
void Net::GameServer::Player::pickUp | ( | int | x, | |
int | y | |||
) |
Definition at line 44 of file player.cpp.
void Net::GameServer::Player::raiseAttribute | ( | int | attribute | ) |
Definition at line 95 of file player.cpp.
void Net::GameServer::Player::requestTrade | ( | int | id | ) |
Definition at line 75 of file player.cpp.
void Net::GameServer::Player::respawn | ( | ) |
Definition at line 109 of file player.cpp.
void Net::GameServer::Player::tradeMoney | ( | int | amount | ) |
Definition at line 88 of file player.cpp.
void Net::GameServer::Player::useSpecial | ( | int | special | ) |
Definition at line 68 of file player.cpp.
void Net::GameServer::Player::walk | ( | int | x, | |
int | y | |||
) |
Definition at line 36 of file player.cpp.