Net::GameServer::Player Namespace Reference


Functions

void walk (int x, int y)
void pickUp (int x, int y)
void moveItem (int oldSlot, int newSlot, int amount)
void attack (int direction)
void useSpecial (int special)
void requestTrade (int id)
void acceptTrade (bool accept)
void tradeMoney (int amount)
void raiseAttribute (int attribute)
void lowerAttribute (int attribute)
void respawn ()


Function Documentation

void Net::GameServer::Player::acceptTrade ( bool  accept  ) 

Definition at line 82 of file player.cpp.

void Net::GameServer::Player::attack ( int  direction  ) 

Definition at line 61 of file player.cpp.

void Net::GameServer::Player::lowerAttribute ( int  attribute  ) 

Definition at line 102 of file player.cpp.

void Net::GameServer::Player::moveItem ( int  oldSlot,
int  newSlot,
int  amount 
)

Definition at line 52 of file player.cpp.

void Net::GameServer::Player::pickUp ( int  x,
int  y 
)

Definition at line 44 of file player.cpp.

void Net::GameServer::Player::raiseAttribute ( int  attribute  ) 

Definition at line 95 of file player.cpp.

void Net::GameServer::Player::requestTrade ( int  id  ) 

Definition at line 75 of file player.cpp.

void Net::GameServer::Player::respawn (  ) 

Definition at line 109 of file player.cpp.

void Net::GameServer::Player::tradeMoney ( int  amount  ) 

Definition at line 88 of file player.cpp.

void Net::GameServer::Player::useSpecial ( int  special  ) 

Definition at line 68 of file player.cpp.

void Net::GameServer::Player::walk ( int  x,
int  y 
)

Definition at line 36 of file player.cpp.


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