tmw/src/net/ea/skillhandler.cpp File Reference

#include "net/ea/skillhandler.h"
#include "net/ea/protocol.h"
#include "net/messagein.h"
#include "net/messageout.h"
#include "log.h"
#include "gui/skill.h"
#include "gui/widgets/chattab.h"
#include "utils/gettext.h"

Go to the source code of this file.

Namespaces

namespace  EAthena

Defines

#define SKILL_BASIC   0x0001
 job dependend identifiers (?)
#define SKILL_WARP   0x001b
#define SKILL_STEAL   0x0032
#define SKILL_ENVENOM   0x0034
#define BSKILL_TRADE   0x0000
 basic skills identifiers
#define BSKILL_EMOTE   0x0001
#define BSKILL_SIT   0x0002
#define BSKILL_CREATECHAT   0x0003
#define BSKILL_JOINPARTY   0x0004
#define BSKILL_SHOUT   0x0005
#define BSKILL_PK   0x0006
#define BSKILL_SETALLIGN   0x0007
#define RFAIL_SKILLDEP   0x00
 reasons why action failed
#define RFAIL_INSUFHP   0x01
#define RFAIL_INSUFSP   0x02
#define RFAIL_NOMEMO   0x03
#define RFAIL_SKILLDELAY   0x04
#define RFAIL_ZENY   0x05
#define RFAIL_WEAPON   0x06
#define RFAIL_REDGEM   0x07
#define RFAIL_BLUEGEM   0x08
#define RFAIL_OVERWEIGHT   0x09
#define RFAIL_GENERIC   0x0a
#define SKILL_FAILED   0x00
 should always be zero if failed

Variables

Net::SkillHandlerskillHandler


Define Documentation

#define BSKILL_CREATECHAT   0x0003

Definition at line 47 of file skillhandler.cpp.

#define BSKILL_EMOTE   0x0001

Definition at line 45 of file skillhandler.cpp.

#define BSKILL_JOINPARTY   0x0004

Definition at line 48 of file skillhandler.cpp.

#define BSKILL_PK   0x0006

Definition at line 50 of file skillhandler.cpp.

#define BSKILL_SETALLIGN   0x0007

Definition at line 51 of file skillhandler.cpp.

#define BSKILL_SHOUT   0x0005

Definition at line 49 of file skillhandler.cpp.

#define BSKILL_SIT   0x0002

Definition at line 46 of file skillhandler.cpp.

#define BSKILL_TRADE   0x0000

basic skills identifiers

Definition at line 44 of file skillhandler.cpp.

#define RFAIL_BLUEGEM   0x08

Definition at line 62 of file skillhandler.cpp.

#define RFAIL_GENERIC   0x0a

Definition at line 64 of file skillhandler.cpp.

#define RFAIL_INSUFHP   0x01

Definition at line 55 of file skillhandler.cpp.

#define RFAIL_INSUFSP   0x02

Definition at line 56 of file skillhandler.cpp.

#define RFAIL_NOMEMO   0x03

Definition at line 57 of file skillhandler.cpp.

#define RFAIL_OVERWEIGHT   0x09

Definition at line 63 of file skillhandler.cpp.

#define RFAIL_REDGEM   0x07

Definition at line 61 of file skillhandler.cpp.

#define RFAIL_SKILLDELAY   0x04

Definition at line 58 of file skillhandler.cpp.

#define RFAIL_SKILLDEP   0x00

reasons why action failed

Definition at line 54 of file skillhandler.cpp.

#define RFAIL_WEAPON   0x06

Definition at line 60 of file skillhandler.cpp.

#define RFAIL_ZENY   0x05

Definition at line 59 of file skillhandler.cpp.

#define SKILL_BASIC   0x0001

job dependend identifiers (?)

Definition at line 38 of file skillhandler.cpp.

#define SKILL_ENVENOM   0x0034

Definition at line 41 of file skillhandler.cpp.

#define SKILL_FAILED   0x00

should always be zero if failed

Definition at line 67 of file skillhandler.cpp.

#define SKILL_STEAL   0x0032

Definition at line 40 of file skillhandler.cpp.

#define SKILL_WARP   0x001b

Definition at line 39 of file skillhandler.cpp.


Variable Documentation

Definition at line 69 of file skillhandler.cpp.


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