#include "net/tmwserv/playerhandler.h"
#include "net/tmwserv/connection.h"
#include "net/tmwserv/protocol.h"
#include "net/tmwserv/gameserver/internal.h"
#include "net/tmwserv/gameserver/player.h"
#include "net/messagein.h"
#include "net/messageout.h"
#include "effectmanager.h"
#include "engine.h"
#include "localplayer.h"
#include "log.h"
#include "particle.h"
#include "npc.h"
#include "gui/buy.h"
#include "gui/chat.h"
#include "gui/gui.h"
#include "gui/npclistdialog.h"
#include "gui/npc_text.h"
#include "gui/ok_dialog.h"
#include "gui/sell.h"
#include "gui/skill.h"
#include "gui/viewport.h"
Go to the source code of this file.
Namespaces | |
namespace | TmwServ |
Variables | |
OkDialog * | weightNotice = NULL |
OkDialog * | deathNotice = NULL |
NpcListDialog * | npcListDialog |
NpcTextDialog * | npcTextDialog |
BuyDialog * | buyDialog |
SellDialog * | sellDialog |
Window * | buySellDialog |
Net::PlayerHandler * | playerHandler |
OkDialog* deathNotice = NULL |
Definition at line 52 of file playerhandler.cpp.
Definition at line 99 of file playerhandler.cpp.
OkDialog* weightNotice = NULL |
Definition at line 51 of file playerhandler.cpp.