Here is a list of all file members with links to the files they belong to:
- gameServerConnection
: charserverhandler.cpp
, generalhandler.cpp
, logouthandler.cpp
- Gender
: being.h
- GENDER_FEMALE
: being.h
- GENDER_MALE
: being.h
- GENDER_UNSPECIFIED
: being.h
- generalHandler
: generalhandler.cpp
, net.cpp
, generalhandler.cpp
- get_elapsed_time()
: game.cpp
, game.h
- gettext
: gettext.h
- GPMSG_BEING_ACTION_CHANGE
: protocol.h
- GPMSG_BEING_ATTACK
: protocol.h
- GPMSG_BEING_DIR_CHANGE
: protocol.h
- GPMSG_BEING_ENTER
: protocol.h
- GPMSG_BEING_LEAVE
: protocol.h
- GPMSG_BEING_LOOKS_CHANGE
: protocol.h
- GPMSG_BEINGS_DAMAGE
: protocol.h
- GPMSG_BEINGS_MOVE
: protocol.h
- GPMSG_CONNECT_RESPONSE
: protocol.h
- GPMSG_CREATE_EFFECT
: protocol.h
- GPMSG_DISCONNECT_RESPONSE
: protocol.h
- GPMSG_INVENTORY
: protocol.h
- GPMSG_INVENTORY_FULL
: protocol.h
- GPMSG_ITEM_APPEAR
: protocol.h
- GPMSG_ITEMS
: protocol.h
- GPMSG_LEVEL_PROGRESS
: protocol.h
- GPMSG_LEVELUP
: protocol.h
- GPMSG_LOWER_ATTRIBUTE_RESPONSE
: protocol.h
- GPMSG_NPC_BUY
: protocol.h
- GPMSG_NPC_CHOICE
: protocol.h
- GPMSG_NPC_ERROR
: protocol.h
- GPMSG_NPC_MESSAGE
: protocol.h
- GPMSG_NPC_POST
: protocol.h
- GPMSG_NPC_POST_GET
: protocol.h
- GPMSG_NPC_SELL
: protocol.h
- GPMSG_PLAYER_ATTRIBUTE_CHANGE
: protocol.h
- GPMSG_PLAYER_EXP_CHANGE
: protocol.h
- GPMSG_PLAYER_MAP_CHANGE
: protocol.h
- GPMSG_PLAYER_SERVER_CHANGE
: protocol.h
- GPMSG_RAISE_ATTRIBUTE_RESPONSE
: protocol.h
- GPMSG_SAY
: protocol.h
- GPMSG_TRADE_ADD_ITEM
: protocol.h
- GPMSG_TRADE_AGREED
: protocol.h
- GPMSG_TRADE_BOTH_CONFIRM
: protocol.h
- GPMSG_TRADE_CANCEL
: protocol.h
- GPMSG_TRADE_COMPLETE
: protocol.h
- GPMSG_TRADE_CONFIRM
: protocol.h
- GPMSG_TRADE_REQUEST
: protocol.h
- GPMSG_TRADE_SET_MONEY
: protocol.h
- GPMSG_TRADE_START
: protocol.h
- GPMSG_USE_RESPONSE
: protocol.h
- GRADIENT_DELAY
: palette.h
- graphics
: main.cpp
, graphics.h
, setup_video.cpp
- gui
: gui.h
, gui.cpp
- guiInput
: gui.cpp
, gui.h
- GUILD_EVENT_LEAVING_PLAYER
: protocol.h
- GUILD_EVENT_NEW_PLAYER
: protocol.h
- GUILD_EVENT_OFFLINE_PLAYER
: protocol.h
- GUILD_EVENT_ONLINE_PLAYER
: protocol.h
- guildWindow
: guildwindow.h
- guiPalette
: main.cpp
, palette.h